From the community
While FNSTools packs a lot of goodies, here are some other tools I use frequently from other creators. Show them some love!
On their site · 27 September 2026
Pathtracer
by Josef Pelz
A super performant, well designed path tracer for TouchDesigner.
On their site · 27 September 2026
T3D
by Josef Pelz
A family of 48 operators for 3D textures: generate volumes, process them (filters, composites, transforms, optical flow, fluid simulation) and render them (ray-marched volumes, iso-surfaces, volume tracing), all on the GPU.
On their site · 26 September 2026
Embody
by Dylan Roscover
Externalizes your network to files you can diff and version, and runs an MCP server so AI assistants can build and debug in your live TouchDesigner session.
On their site · 26 September 2026
EssentiaTD
by Darien Brito
Real-time and offline audio analysis as native CHOPs, powered by Essentia: spectrum, mel bands, MFCCs, pitch, key, onsets and BPM, and EBU R128 loudness. Windows and macOS.
On their site · 26 September 2026
MediaPipe TouchDesigner
by Torin Blankensmith and Dom Scott
GPU-accelerated MediaPipe in TouchDesigner, on Mac and PC with no installation: face, hand, pose, object and gesture tracking, segmentation and classification.
On their site · 26 September 2026
Swaggy Bokeh
by OVVO Studio
Physically based depth of field in GLSL, with bokeh, autofocus and a focus overlay. Drop in your scene camera, or composite a render with a depth pass.
Python package · 26 September 2026
TauCeti
by PlusPlusOneGmbH
Preset management and parameter tweening: store, recall and fade between parameter states, with a dashboard, a cue list and a CHOP mapper.
On their site · 26 September 2026
TDFam
by dotsimulate and Function Store
Custom operator families for TouchDesigner: your own tab in the OP Create dialog, manifests, placement, stubs and in-place updates, in one component.
Python package · 24 September 2026
QR Code COMP
by PlusPlusOneGmbH
Generates QR codes as a TOP from any text or URL.
Built with TDFam
TDFam lets you make your own operator family, with its own tab in the OP Create dialog. These families are built with it.
26 operators
FNS
by Function Store
The FNS tab in the OP Create dialog: FNS tools placed as one node each, with stubs for projects that travel and in-place updates.
48 operators
T3D
by Josef Pelz
Operators for 3D textures: generate, process and render volumes on the GPU.
139 operators
STOP ↗
by Spiraldiver
Strudel live-coding as an operator family: wire operators to build a pattern across six groups, and the Strudel Master plays it.
Operator family
FOP ↗
by Spiraldiver
A 3D and 4D modular fractal system, announced when it ships.
Operator family
LOP ↗
by dotsimulate
Language, learning, logic and latent operators: agents, MCP client and server, and hosted or local models inside TouchDesigner.
Operator family
GSOP ↗
by Lake Heckaman
Gaussian Splat Operators: load .ply and .spz splats and edit, animate, optimize and render them live on POPs, with a per-point particle system and shader effects such as bokeh, motion blur and relighting.
Operator family
AML ↗
by Mickey van Olst
AI and ML on macOS: Apple's built-in pose tracking, masking and image classification, often on the Neural Engine, plus CoreML operators for depth, YOLO, segmentation, Stable Diffusion and 3D mesh generation. Free to download.
Operator family
MCX ↗
by Edwin Lucchesi
Custom CHOP operators for modular audio synthesis: a polyphonic synth, multichannel CV and generative data, patched in your network like Max/MSP. Mac and Windows.
Operator family
MOP ↗
by Ilgın İçözü
A modular synthesis toolkit built inside TouchDesigner: oscillators, filters, envelopes, sequencers, effects and semi-modular instruments that patch together like Eurorack modules.
Operator family
L2D ↗
by Prismatic
Real-time 2D lighting from textures: geometry, materials, lights and renderers in screen space, with SDF raymarching for volumetric global illumination, shadows, refraction and dispersion. Windows and macOS.