From the community

While FNSTools packs a lot of goodies, here are some other tools I use frequently from other creators. Show them some love!

On their site · 27 September 2026 Pathtracer by Josef Pelz A super performant, well designed path tracer for TouchDesigner. On their site · 27 September 2026 T3D by Josef Pelz A family of 48 operators for 3D textures: generate volumes, process them (filters, composites, transforms, optical flow, fluid simulation) and render them (ray-marched volumes, iso-surfaces, volume tracing), all on the GPU. On their site · 26 September 2026 Embody by Dylan Roscover Externalizes your network to files you can diff and version, and runs an MCP server so AI assistants can build and debug in your live TouchDesigner session. On their site · 26 September 2026 EssentiaTD by Darien Brito Real-time and offline audio analysis as native CHOPs, powered by Essentia: spectrum, mel bands, MFCCs, pitch, key, onsets and BPM, and EBU R128 loudness. Windows and macOS. On their site · 26 September 2026 MediaPipe TouchDesigner by Torin Blankensmith and Dom Scott GPU-accelerated MediaPipe in TouchDesigner, on Mac and PC with no installation: face, hand, pose, object and gesture tracking, segmentation and classification. On their site · 26 September 2026 Swaggy Bokeh by OVVO Studio Physically based depth of field in GLSL, with bokeh, autofocus and a focus overlay. Drop in your scene camera, or composite a render with a depth pass. Python package · 26 September 2026 TauCeti by PlusPlusOneGmbH Preset management and parameter tweening: store, recall and fade between parameter states, with a dashboard, a cue list and a CHOP mapper. On their site · 26 September 2026 TDFam by dotsimulate and Function Store Custom operator families for TouchDesigner: your own tab in the OP Create dialog, manifests, placement, stubs and in-place updates, in one component. Python package · 24 September 2026 QR Code COMP by PlusPlusOneGmbH Generates QR codes as a TOP from any text or URL.

Built with TDFam

TDFam lets you make your own operator family, with its own tab in the OP Create dialog. These families are built with it.

26 operators FNS by Function Store The FNS tab in the OP Create dialog: FNS tools placed as one node each, with stubs for projects that travel and in-place updates. 48 operators T3D by Josef Pelz Operators for 3D textures: generate, process and render volumes on the GPU. 139 operators STOP ↗ by Spiraldiver Strudel live-coding as an operator family: wire operators to build a pattern across six groups, and the Strudel Master plays it. Operator family FOP ↗ by Spiraldiver A 3D and 4D modular fractal system, announced when it ships. Operator family LOP ↗ by dotsimulate Language, learning, logic and latent operators: agents, MCP client and server, and hosted or local models inside TouchDesigner. Operator family GSOP ↗ by Lake Heckaman Gaussian Splat Operators: load .ply and .spz splats and edit, animate, optimize and render them live on POPs, with a per-point particle system and shader effects such as bokeh, motion blur and relighting. Operator family AML ↗ by Mickey van Olst AI and ML on macOS: Apple's built-in pose tracking, masking and image classification, often on the Neural Engine, plus CoreML operators for depth, YOLO, segmentation, Stable Diffusion and 3D mesh generation. Free to download. Operator family MCX ↗ by Edwin Lucchesi Custom CHOP operators for modular audio synthesis: a polyphonic synth, multichannel CV and generative data, patched in your network like Max/MSP. Mac and Windows. Operator family MOP ↗ by Ilgın İçözü A modular synthesis toolkit built inside TouchDesigner: oscillators, filters, envelopes, sequencers, effects and semi-modular instruments that patch together like Eurorack modules. Operator family L2D ↗ by Prismatic Real-time 2D lighting from textures: geometry, materials, lights and renderers in screen space, with SDF raymarching for volumetric global illumination, shadows, refraction and dispersion. Windows and macOS.