Documentation

Setup instructions, shortcuts and reference for FNSTools.

For controls shared by all tools, see the common parameters page. To find a tool by what it does, search the feature list.

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Guides

Interface

Network

AltSelect Alternative selection helpers for operators in the network editor. AutoCombine Hold Alt while placing a generator TOP to have it come in pre-set to composite over its input. AutoRes Hold Alt while placing a generator TOP to have its resolution follow the project (or the panel it sits in). CookBar Draws a bar above every operator in the network you are viewing: its cook time on top, its GPU memory below, so the expensive parts of a network stand out at a glance, with the numbers beside them if you like. A Top List in a corner names the heaviest operators and takes you to one with a click. Its toolbar button switches it on; Ctrl+right-click the button for a global Hog CHOP to stress-test against. Based on Anton Heestand's Cook Bar. GlobalOutSelect Browse Global OP Shortcuts and the out operators inside them in a tree, and drag any of them into a network as a Select. iopBrowser Browse the internal operators and the OP tree of the network you are in, from a popup opened off the pane bar. One browser instance serves every pane; the bar carries only the button. OpTemplates A library of preconfigured operator templates to drop into a network. OverlayRegistry One overlay over the network editor you are working in, composited from every tool that draws there: each tool hands over its own image, and this registry fits it over your view, stacks it with the rest and shows it above the nodes, without touching your network's display flags or annotations. ParentHierarchy Hover a parent in the pane-bar path with Alt to see its parent shortcut, global shortcut and internal operators, and Ctrl to see its custom parameters and values. Click any item to copy a reference to it. It works on the path you already have and adds no button of its own. PasteFromClipboard Paste the image on the clipboard into the current network as a Movie File In, a Script TOP or an annotation. Windows only. QuickCollapse Collapse a selection into a component, with an optional customize dialog. QuickMarks Bookmark network locations and jump back to them with Ctrl+number. Your marks show on the network editor: a list in a corner you can click, and a pin at each marked spot. Bookmarks stay project-local by design. Based on Alex Guevara's QuickMarks. SearchFix Makes the network editor's find bar find things: any part of a name, case-insensitive, with wildcards, optionally fuzzy and inside child networks. Keeps the bar's arrows and Home toggle; a Legacy toggle brings TouchDesigner's own search back. SwapOps Swap one operator for another while keeping connections intact. SwitchOPs One hotkey jumps focus back and forth between the last two operators you selected, across networks. OpenOpPatreon:Base A one-button shortcut to a deeply nested operator: drop it on the field once, then a pulse opens its parameter window, its viewer window, or both.

Parameters

Project

Developer

Miscellaneous

Time & sequencing

Control & mapping

CHOPs & sensing

ChopBankPatreon:Base A bank of channel processors: one block per channel, each with its own range, exponent curve, zero-below, lag and speed mode, built from the input with one Snap Input, with gain before and after and every block promoted as a property. An alternative for the Math CHOP and the Constant CHOP. ChopProcessPatreon:Base Shapes channels in one node: limit, remap between ranges with an exponent curve, zero at the bottom, lag, and an optional speed mode that turns the result into a running total. An alternative for the Math CHOP. ConstantCHOPPatreon:Base A Constant CHOP with typed values: numbers, toggles, tuples, text, paths or operator references, each promoted as a property you can read and set from Python, and a snap from its input. An alternative for the Constant CHOP. EaseInterpolatorPatreon:Base Crossfades between two CHOPs through an easing curve: thirty classic easings from sine to bounce, or a custom curve from a third input, all driven by one Select value. KinectSinglePlayerPatreon:Base Picks one player out of a Kinect skeleton stream: whoever stands inside the bounds you set becomes the active player, and their joints ride out as clean channels until they leave. MoveDetectDirPatreon:Base Reads which way things move in a camera or any image with optical flow and turns it into left/right and down/up channels, with thresholds, inversion and filtering, for swipe and gesture triggers. TopToMidiPatreon:Base Samples an image at points you define and turns the pixel values into MIDI notes in a musical scale, with trigger gating, retrigger control, a MIDI-learned custom scale and output to a MIDI Out or VST CHOP.

Visual

ComplexMix Combines two UV fields as complex numbers: add, subtract, multiply, divide or raise one to the other, optionally weighted by a third input, then samples an image through the result. ComplexOp Treats the image plane as the complex plane and applies a complex function to it: square, root, exp, log, the trigonometric and hyperbolic families, with iteration, a pre and post transform and a choice of edge handling. ThresholdColor A Threshold TOP that keeps the colour: pixels that pass the test come through in their original colour with a soft edge. An alternative for the Threshold TOP. CircularDistortionTOPPatreon:Base A circular distortion for images: rings of displacement around a centre you place, with phase, frequency, amplitude and a mode blend, and a choice of how the input extends past its edge. ColorGenPatreon:Base A colour palette generator: a lookup of any length shaped by a phase step per channel and per channel exponents, with a lookup ramp as a second output. ColorGenProPatreon:Pro A cosine palette generator in GLSL: the full coefficient set per channel, an RGB and D mode, blackout and soft regions, and a lookup ramp as a second output. FeedbackDisplacePatreon:Base A feedback loop with a displace stage inside it: opacity, crossfade, filter size, displacement driven by a built-in noise or a second input, a per-pass transform, reset and a dry/wet mix. An alternative for the Feedback TOP. InstanceTrailerPatreon:Base Turns one moving image into a trail of its recent frames: a cache laid out in a row or column with exponent-shaped spacing, plus the offsets as a CHOP for instancing. MaskDrawPatreon:Pro Draw a mask with the mouse straight onto the image: a panel you paint in, with the mask and the masked image as outputs, a lock and a reset. PrismTOPPatreon:Base A kaleidoscopic prism: the input rendered through instanced, rotating polygon facets in up to three ring patterns, with softness, a chromatic distortion pass, fit and transform, and a dry/wet mix. An alternative for the Tile TOP and the Mirror TOP. RealRampPatreon:Base A ramp with a true phase and period and its colour keys as parameters: vertical, horizontal, radial or circular, holding, zeroing, repeating or mirroring past its ends, so a driven phase never drifts or snaps the way a keyed Ramp TOP can. An alternative for the Ramp TOP.

3D and Particles

Show & output

Core

CommandRegistry Collects the commands your tools declare and serves them to whatever can run them: the in-TouchDesigner command palette and the TDX launcher. Discovery is by tag, so a tool installed before any consumer still appears the moment one arrives. ConfigRegistry Settings persistence registry: one aggregated JSON in the user palette, so preferences follow you across projects and survive updates. The raw master, promoted to /sys. Console The toolkit's web front, served from inside your project: every tool's settings on one page, the install picker, and any tab a tool contributes. The raw master, promoted to /sys. Hub The FNS button in TouchDesigner's main-menu bar and the one-stop manager window behind it: the Toolbar, Navbar and Main Menu configurators as tabs, the console, and any tab a tool contributes. Drop a panel COMP on the button to register it into a surface. HubRegistry The registry behind Hub's tab bar: tools contribute native panels, viewers or parameter pages as hub tabs. The raw master, promoted to /sys. MainMenuRegistry TD main-menu surface registry, including project-name display. The raw master, promoted to /sys. NavbarRegistry The pane-bar surface registry. The raw master, promoted to /sys; clone it to add your own pane-bar widgets. OpFamily The FNS tab in the OP Create dialog: an operator family whose members are FNS tools placed from the store as one node each, with stubs for projects that travel and in-place updates that keep retained parameters and state. Built with TDFam. OpMenuRegistry OP Create dialog surface registry: search words, row decorations, right-click items, filter stages. The raw master, promoted to /sys. PaletteRegistry Contribute tabs to TouchDesigner's Palette Browser: a tool publishes a native panel COMP and it appears beside the stock Palette tab, sized to the slot and notified on every tab change. PaneSearchRegistry Publish a control into the find bar of every network editor pane: it sits beside the bar's own Home toggle, one copy per pane, and appears in panes opened later too. PaneTypeRegistry Named, persistent pane-type entries for TD's panebar: any COMP can appear in the pane-type dropdown and be recalled with configurable owner, type, window actions and callbacks. TimelineRegistry Publish a widget into TouchDesigner's timeline bar: transport controls beside the stock ones, an entry on the time-properties block, or a full-width strip in the frame-ruler band that gets its own row. ToolbarRegistry The toolbar surface registry and mirror rail. The raw master, promoted to /sys; clone it to put your own tools on the bar. Updater In-place toolkit updates, with settings preserved across the replacement.

Reference